CVE-2005-0983
Medium
Description
Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.
SeverityMedium
CVSS5.0
Exploit probability—
ProductId Software Quake 3 Arena
PublishedMay 2, 2005
First seenMay 2, 2005
How to fix
Sources list no fixed version or patch link for this vulnerability.
Affected products
| Product | Affected versions | Fixed in |
|---|---|---|
| id_software quake_3_arena | 1.1.7, 1.16, 1.31 | — |
| activision call_of_duty | 1.4, 1.5b | — |
| activision call_of_duty_united_offensive | 1.41, 1.51b | — |
| activision return_to_castle_wolfenstein | 1.0, 1.1 | — |
| id_software quake_3_arena_server | 1.29f, 1.29g | — |
| id_software quake_3_engine | No range specified | — |
| id_software wolfenstein_enemy_territory | 1.0.2, 2.56 | — |
| lucasarts star_wars_jedi_knight_ii_jedi_outcast | 1.0.4 | — |
| lucasarts star_wars_jedi_knight_jedi_academy | 1.0.11 | — |
| raven_software soldier_of_fortune_2 | 1.0.2, 1.0.3 | — |
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