CVE-2008-6441

Critical

Description

Format string vulnerability in the Epic Games Unreal engine client, as used in multiple games, allows remote servers to execute arbitrary code via (1) the CLASS parameter in a DLMGR command, (2) a malformed package (PKG), and possibly (3) the LEVEL parameter in a WELCOME command.

SeverityCritical
CVSS9.3
Exploit probability89. percentile3.5%
ProductEpicgames Unreal Engine
PublishedMar 9, 2009
First seenMar 9, 2009

How to fix

Sources list no fixed version or patch link for this vulnerability.

Affected products

ProductAffected versionsFixed in
epicgames unreal_engine2, 2.5, 3—

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