CVE-2020-6016

Critical

Description

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.

SeverityCritical
CVSS9.8
Exploit probability—
ProductValvesoftware Game Networking Sockets
PublishedNov 18, 2020
First seenNov 18, 2020
Weakness typeCWE-590CWE-590

How to fix

Update
  • valvesoftware game_networking_sockets1.2.0 or later

Affected products

ProductAffected versionsFixed in
valvesoftware game_networking_socketsv < 1.2.01.2.0

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