CVE-2020-6016
Critical
Description
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.
SeverityCritical
CVSS9.8
Exploit probability—
ProductValvesoftware Game Networking Sockets
PublishedNov 18, 2020
First seenNov 18, 2020
Weakness typeCWE-590CWE-590
How to fix
Update
- valvesoftware game_networking_sockets1.2.0 or later
Affected products
| Product | Affected versions | Fixed in |
|---|---|---|
| valvesoftware game_networking_sockets | v < 1.2.0 | 1.2.0 |
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