CVE-2021-26826

High

Description

A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

SeverityHigh
CVSS7.8
Exploit probability—
ProductGodotengine Godot Engine
PublishedFeb 8, 2021
First seenFeb 8, 2021

How to fix

Sources list no fixed version or patch link for this vulnerability.

Affected products

ProductAffected versionsFixed in
godotengine godot_enginev ≤ 3.2—

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